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Cockroach Poker

3-6 players·20 min·Bluffing

Cockroach Poker

Based on the game by Jacques Zeimet

A bluffing game where you're trying not to be the loser. Push unwanted cards on others and avoid picking up too many of any one type.

Setup

Clubs (1–8), Spades (1–8), Hearts (1–8), Diamonds (1–8), Caps (1–8), Switches (1–8), Planets (1–8), Stars (1–8)

Clubs1–8
Spades1–8
Hearts1–8
Diamonds1–8
Caps1–8
Switches1–8
Planets1–8
Stars1–8

Use all 8 suits. From each suit, take ranks 1–8. That gives you 8 cards per suit, 64 cards total.

Shuffle all 64 cards and discard 4 cards at random. No one should know which cards were discarded. Then deal the remaining deck evenly to all players. Players hold their cards as a hand (look at your own cards).

Gameplay

The starting player (the offerer) chooses any card from their hand, places it face-down in front of another player (the receiver), and makes a claim: “This is a [suit name].” The claim can be true or false.

Alan (Offerer)
Becky
257
Offerer slides a face-down card: "This is a Caps card."

The receiver now has two options:

Option A — Call it

  • Say "True" (the receiver believes the claim) or "False" (the receiver thinks the offerer is lying).
  • Flip the card face-up.
    • If the receiver was right: the card goes face-up in front of the offerer. The offerer starts the next round.
    • If the receiver was wrong: the card goes face-up in front of the receiver. The receiver starts the next round.
Alan (Offerer, again)
3
Becky
257
Becky guessed it was a Caps■ card and it was, so Alan had to take it and is still the Offerer.

Option B — Peek and pass

  • Look at the card secretly (don't show anyone else).
  • Place it face-down in front of a different player (not the one who offered it to you, and not anyone who has already seen this particular card).
  • Make a new claim about it — the same claim or a different one. It can be true or false.
  • That player now faces the same two options.

A card keeps getting passed until someone decides to call it — or until it has been seen by every player, in which case the last receiver must call it.

In the 2-player game, Option B is not available. Every card offered must be called true or false immediately.

Winning

The game has one loser (everyone else wins). You lose if:

  • You accumulate 4 face-up cards of the same suit in front of you (5 of the same suit in the 2-player game), or
  • You need to offer a card and your hand is empty.
  • Optionally: You accumulate 1 face-up card from each suit in front of you. This makes the game more complex because there are fewer scenarios where you are guaranteed to be safe when calling a card.
4173
3-6 players — four of one suit face-up in front of you means you lose.
You
empty hand
Your turn to play or pass, but nothing left in hand — you lose.